![]() ![]() The Consecrations are added here as a means to apply buffs to teammates and heals through Mantra. Consecration of Light/Consecration of Fortitude.(At 3x Conviction stacks, triggers effect of target's Consecration).(At 2x Conviction stacks, heal 20% max HP instead).Requirement: Target must have a Consecration.Applies Consecration of Light to target Rank for the next 3 Rounds.(If target's stress is 5+, remove 2 stress).At 3x Conviction, attack deals +100% damage. ![]() At 2x Conviction, attack ignores Block, Dodge, and Guard.(Applies +30 res for each token type removed).At the beginning of the hero's turn, Consecration of Fortitude applies Block (Block+) or Dash (Dash+) to them if they are in the consecrated Rank.Applies Consecration of Fortitude to target Rank for the next 3 Rounds.At 3x Conviction, +10% additional healing.Requirement: Target's HP must be below 25% (33%).At 3x Conviction stacks, Judgment applies 3 (4) Burn.At 2x Conviction stacks, Judgment deals +100% damage.(Target cannot gain Dodge after being hit by Illumination).(Applies Strength to a random adjacent hero). ![]()
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